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1.Q: What
training is required to successfully implement The
Journey? 1.a Shelters To gain a full understanding of
the theory and implementation of The Journey Milieu Treatment
Program, staff will need no less than two days of training. It
is imperative for all staff to be fully trained to ensure
continuity and consistency. This is especially important for
Shelters, as there are several shift, and staff with rotating
days off. The Journey Manual, The Journey Story and the
student workbooks are the materials needed to have a
successful program.
1.b Schools Teachers and
paraprofessionals, will need at least two full days of
training. This training will include not only an understanding
of the theory and implementation of The Journey program, but
will also include practical help in individualizing the
program for a particular classroom. The Journey manual, Then
Journey Story and the student workbook will be necessary to
implement the program.
1.c Home Parents or
foster parents could be trained in an extensive one-day
training. This training would include the basic principles of
The Journey program, effective parent-child interaction,
strategies, and practical interventions for parents and
care-givers. The Journey Manual and The Journey Story will be
necessary to implement the program in a home or cottage
environment.
2.Q: How much
time will it take each day to implant The Journey
in 2.a
Shelters Once the program is in place, with staff
assignments for Adventure responsibilities, it should take no
more than each day for the staff to complete her assignments.
The Journey Groups last 45 minutes to 1 hour per group. Due to
the nature of Shelters, with fluctuating populations, the time
required may change slightly.
2.b
Schools When teachers and their aides have decided on
individual responsibilities, each should not need to spend
more than approximately 1 hour each day. The main tasks will
be recording steps and tokens, and reading the Journey Story
and completing The Journey curriculum. The Journey groups will
take 45 minutes to 1 hour per group.
2.c
Home The time each parent and/or care giver has to
spend with the child(ren) will vary according to the family’s
needs. However, the most effective methods would include a
time set aside each day to review a child’s progress on The
Journey, read The Journey Story, and discuss the life
skill-goals of each adventure. This could be a casual approach
at dinner of bedtime, or a more structured “Journey” time.
Thirty minutes should be sufficient to cover the
material.
3.Q: Are there
separate manuals/trainings for implementing The Journey in 1)
shelters, 2) schools, and 3) homes
(parenting)? 3.a Shelters and Schools The Journey Packet
including The Journey Manual, The Journey Story, and the
student workbook, along with either a set of posters of
individual artwork to post on the walls are needed to
successfully implement the program. Posters are available for
purchase.
3.b Homes The Journey Manual and
The Journey Story are necessary materials for the home. Some
form of artwork to have posted is also an integral part of the
program. Posters are available for purchase.
4.Q Please
describe the contents of The Journey Groups. What are
the skills children learn as they play The
Journey? 4.a The Journey program is designed to provide a
group for each of the nine Adventures. Prior to receiving the
reward for that adventure, each child is required to attend
the group. Here they are–
- Read the Chapter -
Discuss the goals of that Adventure - Learn how to
integrate the life skills/goals info their personal
life
4.b The life skills for the Adventures are
presented in a sequential manner from basic life skills such
as:
- Self-respect - Get into action -
Cooperation/Ahisma (Do no harm) - Relationship skills -
Self-discipline
To intermediate life skills (identity
formation and character building) such as:
-
Brotherhood/Teamwork - Leadership - Altruism – Acts of
Human Kindness - Being of Service - Positive Role
Model - Physical Skill development - Relaxation
training - Appreciation of differences
and then on
to the more advanced life skills (personal growth and
self-dicovers) such as:
- Intuition - Avoiding
revenge - Dreaming - Facing your past -
Thankfulness - Hero Script - Mindfulness - Spiritual
Awareness / The Illusion of Separateness
5.Q: Please list
the values that children discuss as they read The
Journey Story and play The Journey
game. 5.a Because “values” are as individual as every
family, The Journey’s goal is to teach life skills, which are
more universal to all human beings. These skills are essential
not only for personal development, but also the development of
a more compassionate world. It is hoped that a positive change
can begin here.
6. How much time
would it takes each day to implement The Journey in a
classroom setting? a Shelter The m
7.Q What does it
cost to set up The Journey program in a school classroom. What
would it cost to set up The Journey in a shelter or
residential program? 7.a Shelter The minimum cost would include
the two day training and the purchase of The Journey Packet
which includes: The Journey Milieu Treatment Manual, The
Journey Story (10 books), The Journey student workbook (10
books) and a set of 9 posters.
The size of the Shelter, number of
buildings, etc., would determine the amount of materials
needed. Administrators, staff, social workers, and Counselors
need a Manual. The Journey Manual can be used by many staff
members. Residents can “check out” a copy of The Journey
Story.
We at
Laura Dester have chosen to give every child a copy of the
book when they leave the shelter. The workbooks can be
purchased for each individual child. Other costs would include
Adventure rewards. We have been successful in obtaining
donations from the community and community grants.
7.b Schools Minimum costs would include a
two day training, a Journey Manual, The Journey Story (10
books), the student workbook. The Posters can be purchased as
well. A classroom could run smoothly with one munual, but an
additional manual would be helpful for the school counselor.
Each child would benefit from having their own book and
workbook.
Additional expenses would include rewards
for the Adventures. These can be non-monetary rewards, such as
computer time, free homework pass, etc. Additionally, some
parent-teacher organizations are helpful in providing funds,
as well as having a fund-raiser and seeking community
donations.
8.Q: I am
concerned about the use of wizards in The Journey Story.
Please provide a description of Merlin and wizards in
general. 8.a
Merlin is a fictional character based on myth. For
centuries, storytelling has been an effective means of passing
information and teaching from one generation to another. In
The Journey Merlin and wizards are used in the same manner.
Merlin is an older “wise man”, who offers insight and guidance
to those who come across his path.
9.Q: Does The
Journey advocate a religious belief system? What
about separation of church and state? 9.a The Journey does not
advocate an religion, or belief system. It is a story that
uses myth and legend to entertain and teach.
10.Q:
When a child has earned an adventure reward, how do you obtain
funding to purchase rewards? 10.a As mentioned earlier,
funding can be obtained from donations, community grants,
parent-teacher organizations, fund-raisers, local school
funding, eic. Many rewards can be non-monetary – such as
computer time, free homework pass, lunch with the teacher, or
individual time with a parent.
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